Title
Slow Games
This entry sits within our library of influences; works we admire that inform our practice. Something out of place? Contact us.
Description
Slow Games are physical video games designed for minimal interaction—just one move per day. Inspired by classic games like Mario and Pong, they slow down the feedback loop to a daily rhythm, transforming the way we play. Instead of testing reflexes and coordination, Slow Games rely on memory, observation, and patience to progress.

"Slow Games are physical video games with a very low frequency of interaction: one move a day."
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